MUSIC VIDEO
Experience:
HISTORICAL FASHION SHOW Experience:
CHARACTER MAQUETTES Experience:
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3 Different Possible Project Concepts, in no particular order, with example imagery
Music video of a series of stills, animation sequences, and image transitions of both 2D and 3D, with strong emphasis placed on audio and visual pacing and timing. A semi-abstract theme would probably more scale-able than a narrative story line, but in either case should have tie in to the song’s content. Goal of 2 min video, 24fps/1920x1080p. Examples:
Historical CG catwalk fashion show, clothing meshes assembled in Marvelous Designer and ZBrush. Simulation of historically accurate fashions and materials of a particular era (or throughout the ages) on a CG model. Goal of 4 women’s outfits + accessories, my personal preference of styles in 1870-1890s America. Examples:
Set of character lineup maquettes built in Maya, Mudbox, and ZBrush. Includes 2D concepts and character sheets of varying silhouettes, color palettes, and roles. These character sheets are translated into 3D sculpted figures with hair/fur, clothing, props. Goal of 3 completed, posed maquettes. Examples:
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