Plot has been the major stumbling block in this thesis, storyboarding unsuccessful due to lack of direction.
I've recently discussed with my advisor re-establishing my plot basis after down-scaling the scope of the project. The original pitch included 3 characters. Modeling, texturing, rigging, and animating of 2 seems far more feasible, but requires rethinking the previous major plot point: our lead male and female characters being 'just not right for each other' in favor of his ending up with another lady. The current concept that I'm playing with:
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Condensed references and some work in progress images below Character References (not mine, source linkage on my Pinterest) Top row: Character Sheets (mine) Bottom row: Palettes (not mine, source linkage on my Pinterest) Diner Objects: Booth Table, Barstool, Tabletop Bottles, Counters (modeled and UV mapped in Maya 2016) Diner Exterior, Booth Seats, and Overview (modeled and UV mapped in Maya 2016) Diner Test Render Current Gantt Chart, courtesy of Tom's Planner
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